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Animation · Beginner → Expert

🎞️ Animation: Foundations to Professional Production

Master timing, spacing, posing, motion, 2D/3D principles, character animation, cinematography, editing, sound, production pipelines, and polished final delivery.

Course roadmap

Pass each module exam to unlock the next module.

Module 1 · Beginner

Animation Principles: Timing, Spacing and Arcs

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Module 2 · Beginner

Animation Production Pipeline, Terminology and Shot Lifecycle

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Module 3 · Beginner

Posing, Silhouette, Weight and Appeal

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Module 4 · Beginner

The Twelve Principles of Animation and When to Bend Them

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Module 5 · Beginner

Keyframes, Breakdowns, In-Betweens and Graphs

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Module 6 · Beginner

Timing, Spacing, Frames, Exposure and Perceived Speed

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Module 7 · Intermediate

Walk Cycles, Runs and Body Mechanics

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Module 8 · Beginner

Squash and Stretch, Anticipation, Follow-Through and Overlap

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Module 9 · Intermediate

Acting, Facial Performance and Lip Sync

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Module 10 · Beginner

Arcs, Ease, Slow In/Out, Secondary Action and Motion Clarity

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Module 11 · Intermediate

2D Animation Workflow and Cleanup

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Module 12 · Beginner

Posing, Silhouette, Line of Action, Balance and Appeal

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Module 13 · Advanced

3D Character Animation Workflow

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Module 14 · Beginner

Staging, Composition, Focus and Readability of Action

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Module 15 · Advanced

Cameras, Staging and Cinematic Language

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Module 16 · Beginner

Blocking, Key Poses, Breakdowns, Extremes and In-Betweens

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Module 17 · Advanced

Motion Graphics and Procedural Motion

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Module 18 · Beginner

Graph/F-Curve Editing, Interpolation and Velocity Control

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Module 19 · Expert

Editing, Sound and Final Timing

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Module 20 · Intermediate

Weight, Force, Momentum, Balance and Body Mechanics

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Module 21 · Expert

Production Planning, Shots and Review Workflow

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Module 22 · Intermediate

Walk Cycles, Runs, Stops, Starts and Locomotion Variation

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Module 23 · Expert

Expert Capstone: Finished Animated Sequence

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Module 24 · Intermediate

Jumps, Lifts, Pushes, Pulls, Throws and Contact Mechanics

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Module 25 · Intermediate

Creature and Non-Human Locomotion Principles

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Module 26 · Intermediate

Acting for Animation, Thought Process, Beats and Subtext

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Module 27 · Intermediate

Facial Animation, Eyes, Brows, Mouth Shapes and Micro-Expression

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Module 28 · Intermediate

Lip Sync, Phonemes, Dialogue Timing and Performance Polish

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Module 29 · Intermediate

2D Planning, Thumbnails, Rough Animation and Timing Charts

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Module 30 · Advanced

2D Cleanup, Line Quality, Inking, Paint and Compositing

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Module 31 · Advanced

3D Character Animation Workflow: Blocking to Spline to Polish

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Module 32 · Advanced

Rig Evaluation, Controls, Space Switching and Constraint Awareness

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Module 33 · Advanced

Motion Capture, Retargeting, Cleanup and Performance Editing

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Module 34 · Advanced

Cameras, Shot Size, Lenses, Screen Direction and Cinematic Language

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Module 35 · Advanced

Storyboarding, Layout, Animatics and Visual Continuity

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Module 36 · Advanced

Motion Graphics, Typography, Shape Animation and Procedural Motion

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Module 37 · Advanced

Secondary Motion: Cloth, Hair, Props and Layered Follow-Through

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Module 38 · Advanced

Effects Animation and Integrating Simulated Motion

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Module 39 · Advanced

Editing, Cuts, Rhythm, Continuity and Shot Transitions

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Module 40 · Expert

Sound, Dialogue, Effects, Music and Timing Against Audio

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Module 41 · Expert

Color, Lighting and Rendering Considerations for Animated Shots

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Module 42 · Expert

Production Planning, Shot Lists, Estimates, Dependencies and Versioning

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Module 43 · Expert

Dailies, Review Notes, Iteration, Client Feedback and Change Control

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Module 44 · Expert

Technical QC, Frame Checks, Playback, Caches and Delivery Standards

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Module 45 · Expert

Performance Optimization for Real-Time and Interactive Animation

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Module 46 · Expert

Portfolio Presentation, Reels, Breakdowns and Professional Handover

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Module 47 · Expert

Expert Capstone: Plan, Animate, Polish, Edit and Deliver a Finished Sequence

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Certification gate

Final course exam

Pass mark: 80%. Time limit: 360 minutes. All module exams must be passed first.

Locked until modules are passed